A Simple Guide To Winning In Computer Chess

In order to win in computer chess, the very first thing you need to learn is how they function and think so that you can predict which part they do not detect. This will help you determine in what section of the game they are better than humans.

Computers have a different method of assessing who is in the lead than how humans evaluate it. Computers use a certain scoring system and this may vary from one computer to another.

In order to determine who is ahead, the computer deducts your score from its total. A positive value means that it is in the lead while a negative score means the human is leading.

Now let us look at some tips on how you can beat the machine in computer chess.

Chess computers normally have a wide range of openings database. It will contain the initial 20 moves of white or black in any kind of opening. A computer will then determine whether the opening move of their human opponent is in the database. This will give them enough time during the middle and endgame to determine the succeeding moves.

The key to beating the computer is to use an opening that is not included in its database. This will make the computer consume its time limit right in the opening move. This will give you the decided advantage over the machine.

The middle game of the computer commences when the opening database is no longer useful. This part of the game normally involves 30 to 40 possible combinations per move. During its search, the computer would look into 1000 positions per move for a single player. Of course, this would depend on the speed of the computer.

One aspect about these machines is it thinks during your turn. Thus, if you would consume 15 minutes per move, the computer has already searched to about 13 plies. So as much as possible, do not consume too much time on a single move unless it's necessary.

Most computers have endgame databases for 3 to 5 pieces so it won't require much time. This is a favorable position for the computer because of its database. Another factor is that the branching factor per move is minimized as pieces like the queen have been removed. The search time is much shorter than during the middle game.

The important thing in this part of the game is try to reduce the exchange of pieces unless it is to your advantage. By doing this the branching factor will be greater making the computer do limited searches per move.

By considering these tips, you will emerge victorious in computer chess.

Archive


Meta